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Classes


Class ROT.Map.Digger


Extends ROT.Map.Dungeon.
Random dungeon generator using human-like digging patterns. Heavily based on Mike Anderson's ideas from the "Tyrant" algo, mentioned at http://www.roguebasin.roguelikedevelopment.org/index.php?title=Dungeon-Building_Algorithm.
Defined in: <rot.js>.

Class Summary
Constructor Attributes Constructor Name and Description
 
ROT.Map.Digger(width, height, options)
Method Summary
Method Attributes Method Name and Description
 
create(callback)
Create a map
Methods borrowed from class ROT.Map.Dungeon:
getCorridors, getRooms
Class Detail
ROT.Map.Digger(width, height, options)
Parameters:
width
height
options
Method Detail
create(callback)
Create a map
Parameters:
callback
See:
ROT.Map#create

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